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Android

This slender woman possesses a strange, calculated grace. Her pale flesh is adorned with complex blue tattoos.

Android CR 1

Source Bestiary 5 pg. 19, Inner Sea Bestiary pg. 3
XP 400
Android rogue 1
N Medium humanoid (android)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +6

Defense

AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 11 (1d8+3)
Fort +2, Ref +5, Will +0; +4 vs. mind-affecting, paralysis, poison, and stun
Defensive Abilities constructed; Immune disease, emotion, exhaustion, fatigue, fear, sleep

Offense

Speed 30 ft.
Melee rapier +3 (1d6+1/18-20)
Special Attacks sneak attack +1d6

Statistics

Str 13, Dex 17, Con 14, Int 14, Wis 10, Cha 6
Base Atk +0; CMB +1; CMD 14
Feats Weapon Finesse
Skills Acrobatics +7, Climb +5, Disable Device +7, Escape Artist +7, Knowledge (engineering) +3, Knowledge (local) +6, Perception +6, Sense Motive +0, Sleight of Hand +7, Stealth +7; Racial Modifiers +2 Perception, -4 Sense Motive
Languages Common, Dwarven, Elven
SQ emotionless, exceptional senses, nanite surge, trapfinding +1

Ecology

Environment any
Organization solitary, pair, or platoon (3-12)
Treasure NPC gear (leather armor, rapier, other treasure)

Special Abilities

Constructed (Ex) For the purposes of effects targeting creatures by type (such as a ranger’s favored enemy and bane weapons), androids count both as humanoids and as constructs. Androids gain a +4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, and stun effects. They are not subject to fatigue or exhaustion, and are immune to disease and sleep effects.

Emotionless Androids can never gain morale bonuses and are immune to fear effects and emotion effects. They have problems processing emotions properly, and thus take a -4 penalty on Sense Motive checks.

Nanite Surge (Ex) An android’s body is infused with nanites. Once per day as an immediate action, an android can cause her nanites to surge, granting her a bonus equal to 3 + the android’s character level on any one d20 roll; this ability must be activated before the roll is made. When an android uses this power, her circuitry-tattoos glow with light equivalent to that of a torch for 1 round.

The technological beings known as androids possess an almost human appearance. Although they are not human, most androids who dwell among humans prefer to hide their true nature and attempt to live as if they were humans. Their difficulty in understanding and imitating emotions can betray their true nature if they are not careful, so most study humans intently to become better at disguising themselves. Androids are created, not born, and come into the world fully mature. The alien forges in which new androids are created are hidden in mysterious ruins, and most androids have no memory of the processes involved in their creation or the locations where their construction took place.

A typical android stands 6 feet tall and weighs 200 pounds.

Android Characters

Androids are defined by their class levels—they do not possess racial Hit Dice. An android’s challenge rating is equal to her class level. Androids have the following racial traits.

+2 Dexterity, +2 Intelligence, -2 Charisma: Androids have swift reflexes and are very intelligent, but often have difficulty relating to others.

Exceptional Senses (Ex): Androids have darkvision to a range of 60 feet and low-light vision. They also gain a +2 racial bonus on Perception checks.

Constructed (Ex): See the stat block above.

Emotionless: See the stat block above.

Nanite Surge (Ex): See the stat block above.

Languages: Androids begin play speaking Common. Androids with high Intelligence can choose any language as a bonus language (except secret languages, such as Druidic).