Deities by Alignment | Deities by Pantheon


Minderhal

He Who Makes and Unmakes

Source Pathfinder #93: Forge of the Giant God pg. 70
Pathfinder Wiki Minderhal

Details

Alignment LE
Pantheon Giant Deities
Areas of Concern Creation, justice, giants, strength
Domains Artifice, Earth, Evil, Law, Strength
Subdomains Construct, Devil (Evil), Devil (Law), Ferocity, Metal, Petrification*, Resolve, Toil
* Requires the Acolyte of Apocrypha trait.
Favored Weapon Warhammer
Symbol Anvil on a cave floor in front of a triangular background with a moon, a planet, and a star, respectively, at the corners
Sacred Animal(s) Cave bear
Sacred Color(s) Brown, gray

Obedience

Spend an hour working a piece of stone into a tool, a vurra, a weapon, or a stone that is destined to be engraved as part of Minderhal’s holy text using only your hands or a tool that uses only your own strength and skill (rather than something that requires another person such as a long saw or a machine such as a mill). Recite relevant passages from One Hundred Sacred Stones while you craft this object. Gain a +1 profane bonus on Strength checks and on attack rolls with thrown weapons.

Boons - Deific Obedience

Evangelist

Source Pathfinder #93: Forge of the Giant God pg. 75
1: Master of Earth (Sp) expeditious excavationAPG 3/day, instrument of agonyUC 2/day, or burrowUM 1/day
2: Hands of Justice (Su) For a number of rounds per day equal to your Hit Dice, you can infuse your slams or a melee weapon you wield with the power of pure law. Your attacks with these weapons gain the axiomatic weapon special ability. Any attacks that would damage these weapons first have their damage reduced by 5 before you apply DR, hardness, or any resistances. Activating or dismissing this ability is a free action, and the rounds need not be consecutive. Any weapon affected by this ability returns to normal 1 round after it leaves your hands.
3: Maker's Gift (Su) Once per day as a full-round action, you can grant Minderhal’s gift of power to a willing humanoid creature by touching it. The target gains a +2 profane bonus to Strength or a +4 profane bonus on Craft checks relating to stone. A creature can have no more than one Maker’s gift from an evangelist at a time. As long as the gift persists, you can speak telepathically with the target across any distance (but this does not grant it the ability to reply). The Maker’s gift is removed by dispel evil or dispel law. You can remove the gift as a free action, dealing 1d4 points of Wisdom damage to the target as a result. The target cannot attempt a saving throw against this effect.

Exalted

Source Pathfinder #93: Forge of the Giant God pg. 75
1: Will of the Unmaker (Sp) enlarge person 3/day, weapon of aweAPG 2/day, marionette possessionUM 1/day
2: Hands of Justice (Su) For a number of rounds per day equal to your Hit Dice, you can infuse your slams or a melee weapon you wield with the power of pure law. Your attacks with these weapons gain the axiomatic weapon special ability. Any attacks that would damage these weapons first have their damage reduced by 5 before you apply DR, hardness, or any resistances. Activating or dismissing this ability is a free action, and the rounds need not be consecutive. Any weapon affected by this ability returns to normal 1 round after it leaves your hands.
3: Rocky Flesh (Sp) You gain a profane bonus equal to your Charisma modifier on your Fortitude saving throws and to your natural armor bonus.

Sentinel

Source Pathfinder #93: Forge of the Giant God pg. 75
1: Paragon of Greatness (Sp) compel hostilityUC 3/day, bull’s strength 2/day, haste 1/day
2: Rewarding Smash (Su) Whenever you confirm a critical hit with a melee attack, you heal a number of hit points equal to your Hit Dice or the target’s Hit Dice, whichever is less.
3: Avalanche of Might (Su) As a swift action, you can increase your physical might. You gain a +1 profane bonus on melee attack rolls, melee weapon damage rolls, Strength checks, and Strength-based skill checks, as well as DR 1/— until the end of your next turn. You can use this ability a number of rounds per day equal to your Hit Dice; these rounds need not be consecutive. If you use this ability on consecutive rounds, the duration resets; the bonuses from consecutive uses stack.

For Followers of Minderhal

Magic Items - Wondrous Items

Vurra of the Maker

Monsters

Great Elder Iuu (Herald)

Unique Spell Rules

Source Pathfinder #93: Forge of the Giant God pg. 74

Cleric/Warpriest

Repel Metal or Stone can be prepared as a 8th-level spell
Spike Growth can be prepared as a 3rd-level spell
Stone Tell can be prepared as a 6th-level spell
Gravel Vortex can be prepared as a 4th-level spell

Unique Summon Rules

Source Pathfinder #93: Forge of the Giant God pg. 75
Summon Monster VII: Stone Giant (fiendish or resolute)